Learning
The Art Of Bluffing
By:
Rune Hansen (Z)
The
first thing you need to learn in poker
is to play your hand. But when you've
completed your basic training, you're
about to enter the stuff where poker gets
really fascinating - learning how to play
your opponent.
The
first thing to realize is that bluffing
is not about what you hold at all. When
a pot can be won without a showdown, no
hands are shown, and the hole cards get
completely irrelevant. And this is a good
and important observation to start out
with. Because when you're an inexperienced
player playing no foldem holdem you shouldn't
bluff to begin with. You should focus
on staying out of trouble, while gaining
experience. Nevertheless if you are observant
you will get some initial observations
that will help you to develop some bluffing
skills. To be specific, you should take
out hand histories of all the hands you
win without a showdown. In a lot of these
hands you probably have a monster, and
you would have loved to get called down.
But unfortunately they all folded before
it came to a showdown. Instead of whining
about not getting the payday your hand
deserved, you should realize that you
would have won the pot with any two hole
cards by performing the same betting sequence.
You heard me correctly. Try and do the
same betting sequence next time the situation
occurs, and see how it goes. Remember
that you don't have to succeed every time
to make a profit from bluffing. And keep
taking out hand histories, and make some
thorough analysis of what caused your
opponents to fold in each situation.
By
doing this for a while you'll gradually
improve your bluffing skills. Also you
will find out which factors are affecting
the likelihood of a bluff succeeding.
I'll give my views on some of these below:
The
Nature Of The Board
The
nature of the board greatly affects the
chance of a bluff succeeding. For instance
a board presenting a lot of draws is usually
not a good spot to bluff, as someone is
bound to have some kind of a hand or a
draw. Also the higher the cards, the more
likely it is that someone has hit the
flop, as people tend to play higher cards
more frequently the low cards. But this
might in turn provide a good bluffing
opportunity against a small number of
opponents, where you feel that your opponent
is on a draw.
Successful bluffs have to be trustworthy.
It's not enough to make your opponents
feel that they're behind, you need to
make them feel absolutely sure that they're
drawing stone cold dead. This mean that
you'll have to provide them with bogus
data allowing them to figure out a brilliant
but wrong conclusion to the problem posed,
making them do a tough fold (for which
they can congratulate themselves). How
do you achieve this? Well here's another
really important thought for you. You
have to play out your bluffs the exact
same way you'd play out your monsters.
And you have to represent a specific hand
when bluffing. If you always go for a
check raise on the turn with your monsters,
you should make some check-raise bluffs
on the turn when a scare card arrives.
Make sure that it is obvious what hand
you hold (which you don't - but he don't
know that). Make the puzzle your opponent
has to solve as easy as possible - do
you have this specific holding or not?
Keep in mind that most people don't like
to fold. They like to call. So if they
have any doubt that they're beat, calling
is what they will end up doing.
The
Number Of Players Involved In The Pot
Time
and again you hear people complain at
the forum that you cannot win in these
low limit games, where people hang on
with any piece of the board. In my point
of view, the thought that it should be
harder to beat a table full of newbies
then a table filled with world class players
seem utterly absurd. But I'll happily
admit that the skills required to beat
a loose passive game are different from
those needed to compete at a tough table.
But
for starters the cards are the same and
the rules of the game is the same regardless
of the limit. What is different is the
number of players involved in the pot,
and the way those players think. But for
now, lets assume that all players think
exactly alike. Now we're left with a game
where the only independent variable is
the number of players in the pot. Two
things happen as more players get involved
in a pot. a) The likeliness of someone
connecting with the flop in some way greatly
increase as the number of players seeing
the flop increase. b) More money goes
into the pot, increasing the prize for
the winner. Fact a) imply that you should
rarely bluff against multiple opponents.
When more then three players are involved
it gets too hard for a bluff to succeed
to make it worthwhile (unless other circumstances
dictate that the spot is excellent for
trying). Mind you that this has nothing
to do with the players being bad players
or calling stations or anything. It's
just a simple fact that the probability
of connecting to the flop increase as
the number of hole cards in play increase.
And this is the same whether the game
is 0.5-1$ or 100-200$. Six players are
six players (which is why the skills required
to beat a no foldem game is by no means
irrelevant at the higher limits - the
multiway pots just doesn't occur as frequently
as the higher limits). Fact b) yields
another important insight. You should
expect to win fewer but bigger pots. And
I think this is where a lot of players
get it wrong in a loose game. They are
used to win more but smaller pots from
playing tighter games, and therefore get
involved in way too many pots, forgetting
the object of the game is to win money
- not pots. When it comes to bluffs this
translates into the fact that your success
rate will be much lower when bluffing
at multiway pots, but it can nevertheless
be profitable. With 10$ in a pot you only
need to succeed 10% of the time with a
1$ river bluff to break even. This makes
bluffing a completely different science.
Some time ago I was coaching a friend
of mine while he played 0.5-1$ online.
He played for an hour breaking even. Then
I played on his account for an hour and
made 25$ profit. While he never bluffed,
I made three successful bluffs worth 18$!!!
So it's a myth that loose games can't
be bluffed. But it's a reality that your
success rate should be low, which is still
okay as the pot odds are way greater then
in a tight game. Good bluffing opportunities
don't occur that frequently in multiway
pots, but given your work on collecting
hand histories and analyzing what caused
everybody to fold before showdown, you
should be well equipped to spot a profitable
bluffing situation when it occurs.
In
a tight game, you have to bluff a lot
more frequently at small pots, to get
your fair share. But with fewer players
involved your success rate is also bound
to be way bigger.
Know
Your Opponent And Know Yourself
Lets restate that a successful bluff renders
the hole cards irrelevant. This again
makes poker solely a game of the mind.
All math is thrown overboard. What is
left is you and your opponent. Your thought
and his thoughts. What you think he think
you think etc. The first thing you need
to ask yourself is the level of thinking
of your opponent. How do you get to know
this? Well in my opinion the best way
to get around it is to systematize your
experiences. Especially you should make
some good notes on your own play and the
new insights you gain along the way. Because
when you find an opponent who you read
like an open book, it's usually because
he thinks exactly like you did at an earlier
state of your poker education.
The first question to ask yourself is:
Does he think at all? Does he pay attention
to your game? Does he even bother to think
about what factors might explain your
betting sequence? If not, don't bluff
him. Just bet every hand you get for value,
and let him pay you off.
If
he does think, you got to find out something
about how he thinks. Take a good look
at what start hand he plays and how he
plays his hands. Is he passive or is he
aggressive. What does it take to make
him fold his hand? The answers to these
questions should give you some preliminary
guidelines to how and how often you should
try to bluff him.
One
of my favorite types of opponent is the
player who is not that experienced but
has read a couple of books. He likes playing
it by the book, and sometimes gets really
pissed off when his opponents don't play
like the book dictates, and beat him in
the process. What this player often forgets
is that I read the same books that he
does. This allows me to read him like
an open book at times. As he is not all
that experienced a player, he's still
a bit weak, and he likes to apply the
newly found insights from the books (I
hope that nobody gets personally offended
by this, but I'm talking about myself
two years ago as well), especially the
slow play and the tough fold. Furthermore
he doesn't like to make expensive bluffs,
and therefore don't think that others
(with the exception of the maniacs) are
capable hereof. This makes him the perfect
target for a scare card bluff on the turn
or river. Had he not been able to realize
the danger presented from a scare card,
or been clever enough to realize that
I would consider the scare card an excellent
bluffing opportunity, he would have been
harder to bluff here. But Mr. I-know-poker-cause-I-read-Sklansky
is your perfect opponent for this type
of play.
He's
also the perfect prey for reversed bluffs.
What is a reversed bluff? Well a normal
bluff is representing a better hand then
you actually hold. A reverse bluff is
representing a weaker hand then the one
you actually hold. For instance most players
slow play their monsters, going for a
check raise on the turn. And as all the
books will tell you there are good reasons
for playing this way. But say you hold
A7 in the big blind and flop 77Q. What
do you do? In my opinion this is a perfect
spot for a reversed bluff if you have
several players involved. People expect
you to bluff a board like this. And most
players would never bet a set here. They
would wait till the turn, so they automatically
rule out that you can hold a seven. If
someone has the remaining seven he will
probably raise you on the turn, in which
case you'll pop him back. Someone with
a queen with a good kicker also might
play back at you here. If you slow play
the hand you probably wont get much action
anyway, as the possibility of a set is
obvious to everyone. So get a feel for
the line of thinking of your opponent,
and then utilize this to make him play
back at you when you're strong, and fear
you when you are weak. How do I get to
know the line of thinking of my opponents
you ask? Well if you take good notes on
your own game, you will know the thinking
of players at a less advanced state then
yourself. You were thinking like they
did some time ago!!! Actually I sometimes
get the feeling of playing against myself
when I get involved in this war of the
minds. And believe me - poker offers no
greater pleasure then the feeling of holding
the steer wheel inside the head of your
opponent. This feeling of absolute control
is priceless.
Table
Image
Now
that you know your opponents, you should
also know another thing about them - How
they look upon you. Do they consider you
loose, tight, passive, aggressive weak
or calling station? Whatever their view
of you is, their opinion can be exploited
by choosing the right bluffing frequency.
Mind you that if they consider you loose
the correct bluffing frequency might be
close to never as you get no respect for
your bets and raises. But on the positive
side, this means that they will pay your
good hands off generously.
The
best table image for a bluffer is probably
tight aggressive. You don't want to get
caught often, or be seen involved in a
lot of pots. You want them to fear you,
so they tend to respect your moves. A
good way to ruin your table image is to
bluff too frequently and in the wrong
spots. If people see you bet the flop
all the time they simply start to ignore
your flop bets altogether. Instead you
should bluff less frequently but in spots
where you can represent a specific hand
in a pot worth winning. Keep in mind that
it takes a lot of pots picked up on the
flop to add up to the prize of a single
bluff success on the river. So don't overdo
it, and be specific when you do it.
The
Size Of The Pot
The
textbooks state that it is harder to force
people to lay down their hands when the
pot is big then when it's small. While
this obviously is the case, you should
still keep in mind, that your success
rate can be way lower for the bluff to
be a long term winning proposition, then
what is the case for small pots. Maybe
it's because I am a low limit player my
heart, but I much prefer to bluff in the
later streets when the pot is big then
on the flop where the pot is tiny. And
here's why: a) People expect you to stab
at loose pots on the flop, and therefore
don't give you proper respect. b) If you
make a stab at a lot of pots you'll ruin
your table image, making it harder for
you to succeed with your bluffs. c) While
your success ratio might be less in big
pots then in small, the prize is much
bigger as well. This means that for some
bluffs you only have to succeed some 10%
of the time to show a profit, depending
on the pot size.
In any case you should be aware of the
pot odds when you bluff, or when somebody
bets into you on the river and you have
a good but not great hand to show down.
How often should you win the proposition
to make an overall profit? You will find
that in large pots it is never correct
to fold for a single river bet, even when
you feel fairly certain you're beat. Always
try stop and think when facing a tough
decision. Try to figure out what can explain
your opponent's actions given all the
knowledge you have on him. If in doubt
fold if the prize is small and call him
down if the pot is so big that you only
have to win it once in a zillion times
to make a profit.
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