JV'S
KILLER POKER: CONSISTENCY
BY:
John Vorhaus
To prove that my high school years
were more than a teenage wasteland of
nickel-ante poker games and futile assaults
on the virtues of various young ladies,
I now quote Ralph Waldo Emerson, who I
studied extensively (or so I am told)
in American literature class, and who
had this, among many other (or so I am
told) pithy things to say:
A
foolish consistency is the hobgoblin of
little minds.
How,
you might ask, does this amorphous aphorism,
foisted upon me in Am lit class, apply
to poker? And glad I am that you ask,
for otherwise this would indeed be a meaningless
musing upon virtues and nickels long squandered
or lost, and not the erudite Emersonian
essay that it will momentarily prove to
be.
Okay,
here's the deal: To win at poker, you
have to play consistently good poker.
This we know. All the pundits agree
come with your A game or don't come at
all. Ah-ha, yes, but also to win at poker
you must occasionally play deceptive poker,
which means inconsistent poker, which
means not consistently good poker. We
have a paradox here, and I heighten its
importance immeasurably by setting it
off in italics in its own little paragraph:
For
the sake of deception, you must sometimes
play wrong on purpose.
Suppose
you're playing hold 'em, you're first
to act and you have 9-8 offsuit. This
hand is trash. You know it's trash, I
know it's trash, even the mooks you play
against know it's trash. The obvious decision
here is... fold. That's exactly the choice
that "quality poker" mandates.
But instead, in the name of seeding your
game with a little inconsistency, you
contemplate a raise. Of course we Killer
Poker players never hate to raise, but
in this case this raise is a horrible
play, a dreadful one, a stone-dead long-run
loser, as I'm sure that you and any self-respecting
computer simulation would swiftly and
enthusiastically agree (unlike those girls
in high school, who never swiftly and
enthusiastically agreed to any of my propositions,
though that's another story and not one,
I'm almost completely certain, appropriate
to this time and space.)
Frequently
this reckless raise will cost you both
your bets, because even if no one reraises
you before the flop you'll mostly miss
on the flop and have to throw that basura
away. (Basura is Spanish for rubbish;
did you think that I studied only Emerson
in high school?) But here's the thing:
On those rare times when you do connect
to this holding, none of the foolishly
consistent hobgoblins you play against
will put you on the hand you have. Plus
which, when you show down that ragamuffin
hand, you really confound the small minds,
so that when you next raise with a monster,
you can make A-A look like 9-8 to them.
That's when deception and inconsistency
the wrong play made at the right
time turn into winning poker the
Killer Poker way.
I
love this play. (Love it more than I loved
Stephanie Long, who I loved with all my
heart and body parts in 11th grade; but,
again, different subject.) I love to raise
situationally with hands that have to
hit the flop in order to work. You can
too, if you're shrewd enough and disciplined
enough to get away from the hand if it
misses, and perceptive enough and aggressive
enough to drive it home when it hits.
Of course you don't want to make this
play against wily opponents, but you generally
don't want to play against wily opponents
anyway; not if your smart. I know I've
made this point before, but I'll make
it again and, again, add italics for emphasis:
Don't
challenge strong opponents, challenge
weak ones; that's what they're there for.
Fortunately
for you, weakness and consistency go hand-in-hand.
For instance, weak opponents consistently
raise with only premium hands. This makes
them terribly easy to read, and there's
no reason on the planet for a Killer Poker
player ever to get trapped in a tangle
against them. For another instance, weak
opponents frequently make decisions based
not on what they think you have, but on
what they hope you have, and it
is to stimulate this wishful misthinking
that we get into the whole thing of consistent
inconsistency in the first place.
Suppose
your foe has Q-T offsuit, and you raise
into him. If you raised consistently with
only good cards, he'd know to put you
on a quality hand, A-K or a big pair.
He probably should fold, and possibly
even knows it. But he doesn't want to
fold. He wants to play; that's why he's
here. And that's why you flavor your play
with a little inconsistency. You want
to give this weak player every reason
to believe that you have the hand he wishes
you had instead of the hand you actually
do have. Thus he calls when he shouldn't,
and thus you crush him with his own delusive
thinking.
So,
yes, you're throwing off chips when you
raise incorrectly. But at the same time
you're encouraging your opponents to call
incorrectly. And since you play generally
better than they do (don't you?) you end
up making money on the margin. Can you
see the logic of this? I thought you could.
If only Stephanie Long had seen the logic
of getting busy in the back of
well, never mind.
You
know, for all the hours of all the American
literature classes that I zombied through
in high school, I can't tell you one word
Emerson wrote beyond "a foolish consistency
is the hobgoblin of little minds."
But they always tell you in high school
that the things you learn in high school
will pay massive dividends later in your
life. Mostly I've just said, "yeah,
right," and mostly I've been right.
Diagramming sentences? Deriving logarithms?
I mean, come on, who really needs these
skills? The most pertinent thing I ever
learned in high school concerned girls
and virtue and the logical improbability
of parting the latter from the former.
But if Emerson's wisdom translates into
money won in poker, then that's enough
for me, and it should be enough for you,
too.
All
this talk of high school puts me in mind
of homework, so now here's yours: Get
out of line! Make a bad raise at a
bad time from a bad position and see what
kind of dividends it pays in terms of
muddying the waters of your play and sowing
doubt and confusion among your foes. Because
a foolish consistency is the not just
the hobgoblin but also the province of
little minds, and your mind is much, much
bigger than that.
|